There are a few rules which don't seem particularly realistic or in some cases, balanced, so these are the ones I think would be nice if where changed. 1st Suggestion - Rule S4. At the moment, Submarines are almost useless, scouting for your team is much better done in an aeroplane, which goes 5x as fast and is still hard to spot. An aeroplane can also kill you, which a submarine can't. I propose allowing submarines to carry 1 turret with 1 or 2 guns, this will be realistic AND balanced. 2 guns is not enough to challenge any decently armed warship, and it shouldn't be, early 20th century subs weren't tasked to hunt down warships on the surface, they torpedoed them, and we don't yet have torpedoes, so that is slightly irrelevant, but they did surface and use their Deck Guns to sink merchant shipping, which should be their purpose in naval play, sneak up and attack oil tankers and dive away from warships. Don't want to be sneak attacked by "OP" subs that you can't see? Fit a turret. Cannons are 40 gold each. Proposed Solution - Allow Submarines to carry a maximum of 2 cannons or a 50.cal machine gun. 2nd Suggestion - Rule A5 Airships are basically useless, you can carry 10 cannons, which is a reasonable armament, but you are not even allowed to shoot down on other ships? And you can carry 2 bombs, which again is reasonable. but planes also carry 2 bombs, are smaller, more manoeuvrable, faster, and also carry machine guns. You could say that "Just attack other blimps then", But their is currently no reason to build blimps, because you can't shoot the main contraption type. If blimps where allowed to attack ships, then people would think that "Hey, that's an easier way to sink ships, and i can land on the rig? Woah, I'm gonna make one of them and go and hunt oil tankers" Even if their are no oil tankers, their might be another blimp pilot with the same idea, and their you go, you have actual blimp - blimp and blimp - ship combat. With just the change of a rule! To make this balanced, all the oil tankers need to do is fit some 5o.cals and more turrets, and woah! More combat and exciting gameplay! Proposed Solution - Allow Blimps to shoot ships. 3rd Suggestion - P9. This is simply realism, the 4x4 Minimum size is fair, but why do the wings have to be longer than the body? That makes it impossible for us to make some of the planes we really want, like this: And this.. And this.. My point is, these are all iconic aircraft, and were not even allowed to build them because of the rules. Because it's not "Historically accurate"? Yes it is, look at those! Wingspan shorter than the body length, and you can't say "But that aircraft failed" Sure, the first was a prototype but the last 2 are still in use today. We should be allowed to build them? Proposed solution - Allow aircraft with shorter wingspan than body length. Thank you for reading my slightly wall of text, please tell me what you think of these suggestions!