Here are my two children ( and soon to be more ). Boat and plane engine!: They dont like you going overspeed They dont like you using more weapons that you should They dont like you turning faster than you should I'm pretty sure that when they grow up, they wont like you spamming oil tanks on small vessels ( Yeah, they are a bit moody) - Some random guy: Oh, your children suck then! why you even brought them to the server!?. - Locko1997: Wait till you meet them, thanks to them we'll be able to go in speeds faster than 15 mph on small or well designed boats. Also, they will see no one is using more weapons than the boat should allow. They are even gonna check that they dont turn the boat in half a second ( Like Reddeath's ships ). - Some random guy: I still dont believe you, i'll have to see them to believe it! - Locko1997: That's not even the best part. They check the vessel size and shape to determine their speeds, turning rate and armament according to that. If you want to see them, i hold a picture of them in my wallet. I'll show you. This one is plane panel. And this one is boat panel. How to use them Weld the panel to your vessel. Make sure to weld it to the base prop if you have one, or to the most stable props your vessel has. Press E twice on the panel. If your vessel is too small, or lacks fin area in the case of planes, the panel will let you know. Once the requeriments are met, the engine will be created at the center of mass of your vessel, and you will be free to play with it. - Some random guy: Wait, what the hell is "fin area"!?. - Locko1997: Plane panel check's the area of the wings in a plane, so we can avoid: Purely E2 planes Hover Planes Really Small and mingy planes - Some random guy: Oh crap, there goes all my planes - Locko1997: You can build better ones, i'm sure of that. The good thing is that now plane combat will be more fair, as they will be regulated according to their size and shape. So no more 180 turns in half a second. - Some random guy: Damn, there goes my plane fighting skills too. Features! Maximum Speed Checks for ship size and the lenght/width ratio. This meaning that long and thin boats will be faster than fat and short boats. Also means that we would finaly have light ships that could go above 15 mph making combat more intresting Maximun Turning Speed Checks for ship size and the lenght. Meaning that long boats will turn slower than short boats Maximun Armament Checks the ship size and assigns a determinated amount of points to be spent on the ship. With this we could have a limit bigger than our 16 cannon current limit. ( To be discussed ) Point System Point system is very simple. Each different weapon will have a different point cost, so you can arrange your boat how ever you like, as long as you dont use more points that your boat is able to. For example, right now boat points are like this: Cannons: 1 point 50cal MG Turret: 2 points Flak Turret: 5 points Plane Points: Turrets: 2 points Bombs: 4 points - Some random guy: Wait there, what happens if i excede my stats? -Locko1997: As soon as you excede your engine maximum speed / turning rate your engine will start to stress. After a short period, your engine will fail breaking your ship. The good thing is that if you stop exceeding your stats, the engine will lose stress. Also, if you have an armament excess in boats, you'll just lose a point in speed for each point of armament in excess. On planes you wont be able to get outside harbour.